
Texture mapping is a method for adding detail, surface texture (a bitmap or raster image), or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Edwin Catmull in 1974. ==Texture mapping== A texture map is applied (mapped) to the surface of a shape or polygon. This process is akin to applying patterne...
Found on
http://en.wikipedia.org/wiki/Texture_mapping

The programming technique that draws graphical patterns on polygons. This allows smooth surfaces to appear bumpy or shaded.
Found on
http://videogamecritic.com/glossary.htm
No exact match found.